<body>
name
an ordinary miracle

I'm blank, and I'm madly in love with flowers. :D

bold italic underline link

tagboard
quit being so demure

shoutmix/ cbox
keep within a width of 160px

links
my darlings

link
link
link
link

credits
i'd like to thank

Design: parading sentiments .
Resources: headlock.ws 3zehn.org

Wednesday, December 5, 2007
11:35 AM
Problems encountered with Ninja Game

Problems
These are the problems I have encountered so far with my ninja game:
Problem 1
The ninja keeps turning upside down every time you use the left and right key
1. 2. 3. 4.
Image one shows the ninja right side up and image two shows the upside down ninja. Image three and four show how to fix the problem of the upside down Ninja.
Solution: To prevent the Sprite from turning upside down I had to change the direction of the sprite by using the two arrow keys {(<---->) button}.

Problem 2
The lives of the ninja wont decrease correctly. It minuses more than -1, when a weapon hits sprite one.
1. 2.
Image one is the original script for the lives of the ninja. Image two is the edited and fixed script which allows the correct amount of ninja lives to be lost.
Solution: I had to create a constant loop and allow it to repeat the action constantly until the ninja loses.

Problem 3
The Timer wont start on time and it wont finish on time either.

1. 2. 3. 4.
Image one shows that the weapon falls before the timer starts and image two shows the script for the incorrect time. Image three shows the fixed timing for the ninja game and image four shows the timer being broadcast and restarting in Round Two.
Solution: Had to add in a lot of waiting and broadcast for the timer to work in time with the ninja and the weapons.



































Labels: ,